Pavel+Samsonov+Project+2

=Project 2= [|Project 2 home page]

**Photo Set**
**[|Flickr photo set for Project 2]**

Process Work
Warm-up before we got the project - the colours change randomly between pixels. Code wasn't reused but it was a fun distraction for fifteen minutes. Trying to get lerpColor to work - the gradient on top is a lerp of two points. Ultimately proved too processor-intensive to justify. Expanding a low resolution image with pixel arrays. This led into the other pixel array experiments.

Playing with pixel arrays to merge images. Ultimately became the Front Door sketch.

More lerp, this time drawing lines on the screen. No further development.

More pixel arrays. Trying to trace lines through the brightest pixels in the image resulted in this network-forming sketch. No further development.

The predecessor to the raindrop sketch. Circles are 1% alpha, but you'd never tell by looking.

Early work on the graffiti sketch. Letters are not yet drawn, and appear on click in what loosely approximates bunches.

Even when 3D breaks, it's still pretty trippy. This led to the Leaf sketch. Early experiments with merging images using pixel arrays. This sketch merges three images through the RGB channels. This was too processor-intensive to justify using.

Lerping the colours from two sides of an image together, this was abandoned for the same reason as all the other lerp sketches. The image takes a few seconds to generate on one of the desktops; it would have sent sparks flying on the presentation computer. More colour channel experiments. This one hangs Java when run because the demand on the processor is far too severe.